A downloadable game for Windows and Linux

POCKET RPG

an idle RPG about climbing a 100-floor tower

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Pocket RPG is an idle RPG about climbing a 100-floor tower — one boss at a time. Your hero walks, fights, mines and chops on his own in a corner of your screen; you make the choices that get him past the next wall: what to gather, what to forge, and when to challenge the boss.

⚔️ONE TOWER, ONE HUNDRED FLOORS

The demo covers Floor 1 — from your first copper pickaxe to The Guardian, the boss standing between you and Floor 2. Monsters get meaner with every stage, and pushing ahead of your gear is a quick way to get sent home.

⛏️GATHER, FORGE, GET STRONGER

Combat alone won't carry you. Buy tools, work ore veins and timber stands, rank up your gathering proficiency, and haul it all to the Forge. Purity matters: cleaner materials make better gear, and Tempering pushes a good craft into a great one.

🧠THE WALL IS THE GAME

Every boss attempt costs coin, and dying sends you home to think. Stuck? Farm a better weapon, temper your armor, or grind a richer stage — every wall has more than one answer.

🌙PROGRESS WHILE YOU'RE AWAY

Close the game on your favorite farm spot and the simulation keeps running — same fights, same loot, waiting for you when you come back. It's a game you play while doing other stuff.

🖥️A GAME MADE OF WINDOWS

No fullscreen takeover: Pocket RPG is a desktop of draggable pixel-art panels — map, bag, forge, quests. Arrange them your way and keep one eye on your hero while the other is on your actual work.

Beat The Guardian and you'll get a glimpse of where this is going: a shared online tower where the first player to clear a floor opens it for everyone. Ready to take the first step?

CONTROLS

ControlDescription
Left click Move, fight, gather, enter buildings
Click + drag Guide your hero around
Right click Quick-move items in shop and trade windows
Drag a title bar Rearrange your windows

PC demo — Floor 1 of 100 · free

Updated 3 days ago
Published 24 days ago
StatusIn development
PlatformsWindows, Linux
AuthorKatekko
GenreRole Playing
Tags2D, Crafting, Economy, Fantasy, Godot, Idle, Incremental, Pixel Art, Singleplayer
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Download

Download
PocketRPG.exe 106 MB
Version 0.9.1-demo 3 days ago
Download
PocketRPG.x86_64 74 MB
Version 0.9.1-demo 3 days ago

Comments

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(1 edit)

This game is AI slop.

The "Author" needs to hire someone who has even a tiny clue what they're doing.

As it stands, the UI and accessibility problems make this game unworthy of even a second of your time.

Thanks for trying the demo. I'm a solo dev and yes, I use AI tools in my workflow (art generation, coding assistance) the game design, systems and direction are mine, and the demo is in active playtesting right now.

One known issue I should mention: there's a rendering bug on Windows (a black line on screen) I develop on Linux, so it slipped past me, and I'm working on a fix. If that's part of what you hit, that one's on me.

Beyond that, I honestly can't tell from your comment what specifically didn't work for you. The build on itch is fully playable and represents the core idea of the game — so "UI and accessibility problems" is exactly the feedback I want, but I need specifics to act on it. Which screens or interactions gave you trouble? Font size, contrast, unclear objectives, controls?

In fact, if you're up for it: I'm running active playtests and I pay for detailed feedback. If you want in or just want to hear what the game is actually going for hit me up on Discord: @katekko. Standing offer.

By the way, I sent my game to weplaytestgames.com and I already got a video of the playtest. I received so many insights to work on, that's what I'm working on right now.

A new version is online, if you wanna give a try and tell me if anything improved for you, feel free